6 Results for : stonemasons

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    Oxford, Spring - 1354. When the series of accidents to the building of the chapel at Queen’s College begin, they do not appear a cause for concern, but they grow more serious, and stonemasons are injured. Nicholas Elyot becomes involved after it is discovered that an intruder has reached the college by way of his garden. When Jordain Brinkylsworth’s youngest student goes missing, it seems at first that his disappearance is unconnected, yet he is one of the ‘poor boys’ supported by Queen’s. Surely this serious and studious boy cannot be responsible for the troubles? And then someone is killed. ungekürzt. Language: English. Narrator: Philip Battley. Audio sample: https://samples.audible.de/bk/acx0/126941/bk_acx0_126941_sample.mp3. Digital audiobook in aax.
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    A fire-ravaged cathedral. An ungodly murder.Easter, 1177. Canterbury Cathedral, home to the tomb of martyr Saint Thomas Becket, bears the wounds of a terrible fire. Benedict, prior of the great church, leads its rebuilding. But horror interrupts the work. One of the stonemasons is found viciously murdered, the dead man’s face disfigured by a shocking wound.When the king’s clerk Aelred Barling and his assistant Hugo Stanton arrive on pilgrimage to the tomb, the prior orders them to investigate the unholy crime.But the killer soon claims another victim - and another. As turmoil embroils the congregation, the pair of sleuths face urgent pressure to find a connection between the killings.With panic on the rise, can Barling and Stanton catch the culprit before evil prevails again - and stop it before it comes for them?The Canterbury Murders is the third book in E.M. Powell’s Stanton and Barling medieval murder mystery series. Combining intricate plots, shocking twists, and a winning - if unlikely - pair of investigators, this series is perfect for fans of Ellis Peters’ Brother Cadfael or C.J. Sansom’s Shardlake. ungekürzt. Language: English. Narrator: James Langton. Audio sample: https://samples.audible.de/bk/acx0/231851/bk_acx0_231851_sample.mp3. Digital audiobook in aax.
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    Can the ancestry of freemasonry really be traced back to the Knights Templar? Is the image of the eye in a triangle on the back of the dollar bill one of its cryptic signs? Is there a conspiracy that stretches through centuries and generations to align this shadow organization and its secret rituals to world governments and religions? Myths persist and abound about the freemasons, Margaret C. Jacob notes. But what are their origins? How has an early modern organization of bricklayers and stonemasons aroused so much public interest? In The Origins of Freemasonry, Jacob throws back the veil from a secret society that turns out not to have been very secret at all. What factors contributed to the extraordinarily rapid spread of freemasonry over the course of the 18th century, and why were so many of the era's most influential figures drawn to it? Using material from the archives of leading masonic libraries in Europe, Jacob examines masonic almanacs and pocket diaries to get closer to what living as a freemason might have meant on a daily basis. She explores the persistent connections between masons and nascent democratic movements, as each lodge set up a polity where an individual's standing was meant to be based on merit, rather than on birth or wealth, and she demonstrates, beyond any doubt, how active a role women played in the masonic movement. The book is published by University of Pennsylvania Press. ungekürzt. Language: English. Narrator: Charles Craig. Audio sample: https://samples.audible.de/bk/acx0/052213/bk_acx0_052213_sample.mp3. Digital audiobook in aax.
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    Learn the history of Stonehenge with iMinds insightful audio knowledge series. Five thousand years ago, at the same time as the pyramids were being constructed in Egypt, another monolithic structure was being built in the English county now known as Wiltshire. This structure, a complex series of earthworks and towering standing stones, is one of Europe's most famous prehistoric sites. But while we know quite a lot about who built the pyramids, and how and why they were constructed, we know very little about Stonehenge. Was it an astronomical observatory? A place of magic and ritual? A burial ground? A place of healing? The debate still rages. Part of the reason why Stonehenge remains such a mystery, is that it was constructed by people who had no form of written language, so there are no records, other than the stones themselves. So who were these mysterious stonemasons? Perfect to listen to while commuting, exercising, shopping or cleaning the house.. iMinds brings knowledge to your MP3 with 8 minute information segments to whet your mental appetite and broaden your mind. iMinds offers 12 main categories; become a Generalist by increasing your knowledge of Business, Politics, People, History, Pop Culture, Mystery, Crime, Culture, Religion, Concepts, Science and Sport. Clean and concise, crisp and engaging, discover what you never knew you were missing. iMinds is the knowledge solution for the information age cutting through the white noise to give you quick, accurate knowledge .. Perfect your dinner party conversation, impress your boss - an excellent way to discover topics of interest for the future. ungekürzt. Language: English. Narrator: Luca James Lee. Audio sample: https://samples.audible.de/bk/imnd/000065/bk_imnd_000065_sample.mp3. Digital audiobook in aax.
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    The Portuguese King has called the finest stonemasons of the country to pave one of the most important squares with calçada tiles (worldwide famous black and white tiles that pave several squares in Portugal). But the task is enormous and players will have to count with the aid of helper cards who will help them score points and/or collect money. Players start the game by drawing 5 cards and keeping 3 of them on their hands. On a player's turn, players will first recruit a card from their hands, placing it on the rightmost space under their player board, sliding to the left all cards previously recruited, discarding the card that slides off their boards (under each player board there are only 3 card slots). If the newly recruited card is played face-up, players must pay its cost in coins. If the card is played face-down, no money needs to be spent. Then, ALL cards under a player board will activate: face-up cards will give the player Points for each time the pattern depicted on the card is found on the square. Face-down cards will provide the player 1 coin each. Then, players must build the leftmost calçada tile of their player boards. Players can never voluntarily change the order of the tiles on their board. At any moment players can, however, spend 1 coin to swap 2 pieces on their board that are orthogonally adjacent. The tile must be built in the square orthogonally adjacent to at least 2 elements: 1 tile and 1 wall, or 2 tiles. And must be built on the leftmost available space of the line it is being built. If the players manage to build orthogonally adjacent to a similar tile, they can as bonus build the next leftmost tile, and so on, until they decide to stop or until they can't build more. Players collect then 1 coin for each coin depicted on the spaces that were left free on their player boards after tiles were built. Finally, players end their turn by drawing 1 card into their hand from the 4 cards available on the market. However, the amount of cards players can choose from depends on the number of tiles that they have built. So, if players build only 1 tile, they must take the 1st card. If they build 3 tiles, for example, they can choose between the 1st, 2nd or 3rd cards. Players end their turns by refilling the empty spaces of their player boards with tiles from the facedown stacks. As the square is being cooperatively built, certain patterns appear more often than others and the scoring of face-up cards becomes exponential. Also, when players complete a column, they collect a bonus, that can be either 1 coin or drawing more cards. Money is very tight in this game, so gaining an extra coin can be crucial to recruiting a card from your hand face-up. The game ends when the square is finished and the player with most points wins the game. Rossio is all about timing: Recruit a card face-up late in the game, and then it will score fewer times than expected. Recruit it too early, and it will score you a few points since there are few tiles built on the square. To many cards recruited face down will give that extra amount of money, but, they won't score any points. Build several tiles and you're probably helping your opponents. Build fewer tiles and you probably won't have money next turn to recruit a face-up card. Rossio is a game with very simple rules, but with high interaction between players and interesting decisions every single turn.
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    The world of Freemasonry exerts a powerful influence on the modern imagination. In an age when perceived notions of history are being increasingly questioned and re-examined it is perhaps inevitable that secretive societies such as the Freemasons find themselves at the centre of considerable speculation and conjecture. To some they represent a powerful and shadowy elite who have manipulated world history throughout the ages, whilst to others they are an altogether more mundane and benign fraternal organisation. Giles Morgan begins by exploring the obscure and uncertain origins of Freemasonry. It has been variously argued that it derives from the practices of medieval stonemasons, that it dates to events surrounding the construction of the Temple of Solomon and that it is connected to ancient Mystery Cults. One of the major and often disputed claims made for Freemasonry is that it is directly attributable to the Knights Templar, generating a wealth of best-selling publications such as 'The Holy Blood and the Holy Grail' and more recently Dan Brown's 'The Da Vinci Code', linking Freemasonry to a supposed secret order known as the Priory of Sion who are the guardians of the true nature of the Holy Grail. Freemasonry today is a worldwide phenomenon that accepts membership from a diverse ethnic and religious range of backgrounds. Entry to Freemasonry requires a belief in a Supreme Being although it insists it does not constitute a religion in itself. The rituals and practices of Freemasonry have been viewed as variously obscure, pointless, baffling, sinister and frightening. An intensely stratified and hierarchical structure underpins most Masonic orders whose activities are focussed within meeting points usually termed as Lodges. Giles Morgan examines its historical significance (George Washington and Benjamin Franklin were both Masons) and its position and role in contemporary society. ungekürzt. Language: English. Narrator: Jake Opie. Audio sample: https://samples.audible.de/bk/summ/000122/bk_summ_000122_sample.mp3. Digital audiobook in aax.
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