29 Results for : refactor

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    Clean Code in C# ab 66.99 € als Taschenbuch: Refactor your legacy C# code base and improve application performance by applying best practices. Aus dem Bereich: Bücher, Ratgeber, Computer & Internet,
    • Shop: hugendubel
    • Price: 66.99 EUR excl. shipping
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    Clean Code in C# ab 30.49 € als epub eBook: Refactor your legacy C# code base and improve application performance by applying best practices. Aus dem Bereich: eBooks, Belletristik, Erzählungen,
    • Shop: hugendubel
    • Price: 30.49 EUR excl. shipping
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    Hands-On Microservices with C# 8 and .NET Core 3 ab 26.49 € als epub eBook: Refactor your monolith architecture into microservices using Azure 3rd Edition. Aus dem Bereich: eBooks, Belletristik, Erzählungen,
    • Shop: hugendubel
    • Price: 26.49 EUR excl. shipping
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    To keep doing what you love, you need to maintain your own systems, not just the ones you write code for. Regular exercise and proper nutrition help you learn, remember, concentrate, and be creative - skills critical to doing your job well. Learn how to change your work habits, master exercises that make working at a computer more comfortable, and develop a plan to keep fit, healthy, and sharp for years to come. Small changes to your habits can improve your health - without getting in the way of your work. The Healthy Programmer gives you a daily plan of action that's incremental and iterative just like the software development processes you're used to. Every tip, trick, and best practice is backed up by the advice of doctors, scientists, therapists, nutritionists, and numerous fitness experts. We'll review the latest scientific research to understand how being healthy is good for your body and mind. You'll start by adding a small amount of simple activity to your day - no trips to the gym needed. You'll learn how to mitigate back pain, carpal tunnel syndrome, headaches, and many other common sources of pain. You'll also learn how to refactor your diet to properly fuel your body without gaining weight or feeling hungry. Then, you'll turn the exercises and activities into a pragmatic workout methodology that doesn't interfere with the demands of your job and may actually improve your cognitive skills. You'll also learn the secrets of prominent figures in the software community who turned their health around by making diet and exercise changes. Throughout, you'll track your progress with a "companion iPhone app". Finally, you'll learn how to make your healthy lifestyle pragmatic, attainable, and fun. If you're going to live well, you should enjoy it. ungekürzt. Language: English. Narrator: Don Azevedo. Audio sample: https://samples.audible.de/bk/acx0/089503/bk_acx0_089503_sample.mp3. Digital audiobook in aax.
    • Shop: Audible
    • Price: 9.95 EUR excl. shipping
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    Have you always wondered if there is a better way to build a software or application? Did you want to see if you can avoid using the waterfall model and focus more on the business value? Do you want to see how you can use the domain knowledge of the business when you write the code? If you answered yes to these questions, you have come to the right place. Domain-driven design will help you tackle various complexities in software development. This book does not talk about any specific languages or technologies. It provides information on what domain-driven design is and its systematic approach. It will present you with an extensive set of experience-based techniques, best practices, and some fundamental principles to help you develop various software projects that use complex domains. This book incorporates different examples based on applications to illustrate the use of domain-driven design in software development. You can learn to use domain models to make the development effort dynamic and focused. The standard patterns and best practices will provide a common language for the development team. DDD not only helps you refactor the code but also the underlying model in the logic using the Agile development model. This provides teams with a deeper insight into the model and domains. It will also improve the communication between a developer and a domain expert. DDD addresses modeling and design for various complex systems. In this book, you will learn about:What is domain-driven design?How does DDD add value to the business?Why is strategic thinking important? Some challenges faced in DDDIntroduction to some attributes in DDD-domains, subdomains, bounded contexts, aggregates, entities, value objects, and factories Using context maps to understand the boundaries in the code Understanding domain events, repository patterns in DDD and moreUsing DDD, you can improve th ungekürzt. Language: English. Narrator: J J Hosenfeld. Audio sample: https://samples.audible.de/bk/acx0/214129/bk_acx0_214129_sample.mp3. Digital audiobook in aax.
    • Shop: Audible
    • Price: 9.95 EUR excl. shipping
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    Widely considered one of the best practical guides to programming, Steve McConnell's original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices-and hundreds of new code samples-illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking-and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor-or evolve-code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project
    • Shop: buecher
    • Price: 15.95 EUR excl. shipping
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    Widely considered one of the best practical guides to programming, Steve McConnell's original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices-and hundreds of new code samples-illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking-and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor-or evolve-code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project
    • Shop: buecher
    • Price: 20.95 EUR excl. shipping
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    A comprehensive guide to exploring software architecture concepts and implementing best practices Key Features Enhance your skills to grow your career as a software architect Design efficient software architectures using patterns and best practices Learn how software architecture relates to an organization as well as software development methodology Book Description The Software Architect's Handbook is a comprehensive guide to help developers, architects, and senior programmers advance their career in the software architecture domain. This book takes you through all the important concepts, right from design principles to different considerations at various stages of your career in software architecture. The book begins by covering the fundamentals, benefits, and purpose of software architecture. You will discover how software architecture relates to an organization, followed by identifying its significant quality attributes. Once you have covered the basics, you will explore design patterns, best practices, and paradigms for efficient software development. The book discusses which factors you need to consider for performance and security enhancements. You will learn to write documentation for your architectures and make appropriate decisions when considering DevOps. In addition to this, you will explore how to design legacy applications before understanding how to create software architectures that evolve as the market, business requirements, frameworks, tools, and best practices change over time. By the end of this book, you will not only have studied software architecture concepts but also built the soft skills necessary to grow in this field. What you will learn Design software architectures using patterns and best practices Explore the different considerations for designing software architecture Discover what it takes to continuously improve as a software architect Create loosely coupled systems that can support change Understand DevOps and how it affects software architecture Integrate, refactor, and re-architect legacy applications
    • Shop: buecher
    • Price: 57.99 EUR excl. shipping
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    SummaryThe Art of Unit Testing, Second Edition guides you step by step from writing your first simple tests to developing robust test sets that are maintainable, readable, and trustworthy. You'll master the foundational ideas and quickly move to high-value subjects like mocks, stubs, and isolation, including frameworks such as Moq, FakeItEasy, and Typemock Isolator. You'll explore test patterns and organization, working with legacy code, and even "untestable" code. Along the way, you'll learn about integration testing and techniques and tools for testing databases and other technologies.About this BookYou know you should be unit testing, so why aren't you doing it? If you're new to unit testing, if you find unit testing tedious, or if you're just not getting enough payoff for the effort you put into it, keep reading.The Art of Unit Testing, Second Edition guides you step by step from writing your first simple unit tests to building complete test sets that are maintainable, readable, and trustworthy. You'll move quickly to more complicated subjects like mocks and stubs, while learning to use isolation (mocking) frameworks like Moq, FakeItEasy, and Typemock Isolator. You'll explore test patterns and organization, refactor code applications, and learn how to test "untestable" code. Along the way, you'll learn about integration testing and techniques for testing with databases.The examples in the book use C#, but will benefit anyone using a statically typed language such as Java or C++.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.What's InsideCreate readable, maintainable, trustworthy testsFakes, stubs, mock objects, and isolation (mocking) frameworksSimple dependency injection techniquesRefactoring legacy codeAbout the AuthorRoy Osherove has been coding for over 15 years, and he consults and trains teams worldwide on the gentle art of unit testing and test-driven development. His blog is at ArtOfUnitTesting.com.Table of ContentsPART 1 GETTING STARTEDThe basics of unit testingA first unit testPART 2 CORE TECHNIQUESUsing stubs to break dependenciesInteraction testing using mock objectsIsolation (mocking) frameworksDigging deeper into isolation frameworksPART 3 THE TEST CODETest hierarchies and organizationThe pillars of good unit testsPART 4 DESIGN AND PROCESSIntegrating unit testing into the organizationWorking with legacy code Design and testability
    • Shop: buecher
    • Price: 33.72 EUR excl. shipping
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    For courses in Object-Oriented Design, C++ Intermediate Programming, and Object-Oriented Programming. Written for software engineers “in the trenches,” this text focuses on the technology—the principles, patterns, and process—that help software engineers effectively manage increasingly complex operating systems and applications. There is also a strong emphasis on the people behind the technology. This text will prepare students for a career in software engineering and serve as an on-going education for software engineers. Features + Benefits Comprehensive, pragmatic tutorial on Agile Development and eXtreme programming written by one of the founding father of Agile Development. Teaches software developers how to get projects done on time, and on budget using the power of Agile Development. Uses real-world case studies to show how to of plan, test, refactor, and pair program using eXtreme programming. Focuses on solving customer oriented systems problems using UML and Design Patterns I. AGILE DEVELOPMENT. 1. Agile Practices. 2. Overview of Extreme Programming. 3. Planning. 4. Testing. 5. Refactoring. 6. A Programming Episode. II. AGILE DESIGN. 7. What Is Agile Design? 8. SRP: The Single-Responsibility Principle. 9. OCP: The Open-Closed Principle. 10. LSP: The Liskov Substitution Principle. 11. DIP: The Dependency-Inversion Principle. 12. ISP: The Interface-Segregation Principle. III. THE PAYROLL CASE STUDY. 13. Command and Active Object. 14. Template Method & Strategy: Inheritance vs. Delegation. 15. Facade and Mediator. 16. Singleton and Monostate. 17. Null Object. 18. The Payroll Case Study: Iteration One Begins. 19. The Payroll Case Study: Implementation. IV. PACKAGING THE PAYROLL SYSTEM. 20. Principles of Package Design. 21. Factory. 22. The Payroll Case Study (Part 2). V. THE WEATHER STATION CASE STUDY. 23. Composite. 24. Observer—Backing into a Pattern. 25. Abstract Server, Adapter, and Bridge. 26. Proxy and Stairway to Heaven: Managing Third Party APIs. 27. Case Study: Weather Station. VI. THE ETS CASE STUDY. 28. Visitor. 29. State. 30. The ETS Framework. Appendix A. UML Notation I: The CGI Example. Appendix B. UML Notation II: The Statmux. Appendix C. A Satire of Two Companies. Index.For courses in Object-Oriented Design, C++ Intermediate Programming, and Object-Oriented Programming.Written for software engineers "in the trenches," this text focuses on the technology-the principles, patterns, and process-that help software engineers effectively manage increasingly complex operating systems and applications. There is also a strong emphasis on the people behind the technology. This text will prepare students for a career in software engineering and serve as an on-going education for software engineers.
    • Shop: buecher
    • Price: 49.99 EUR excl. shipping


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